Steven Steffen
Visual, Identity, Experience Design
Splash Screen (UI)
Gameplay mock-up (UI)

Raw NerveUX, UI, production 

Raw Nerve is inspired by Nintendo’s Stunt Race FX, Sega Rally Championship, and EA Skate. As the UX/UI designer I was responsible for designing and prototyping the player experience from start to finish. Above you will see game design documentation, and UI screens for the game.
Shader Design — George Foutanos
Programming — Etienne Caya
Level Design — Joaquin Vasquez