Metrics for an unhinged driving experience
(Video game UI/UX design)
UI/UX, Raw Nerve
From splash screen to game over
(Video game UI/UX design)
Identity design, Raw Nerve
An identity for a fresh take on arcade racing
(Video game branding)
Saison 41, Danse-Cité
Dynamic, weird and direct. Danse-Cité
(Art direction / production)
Saison 40, Danse-Cité
A fresh look after 39 years
(Cultural identity design, art direction)
User-centered web accessibility mandate
(Web UX/UI design)
The sound of balance
(Interaction design)
A permanent installation by Kelly Nunes and Nico Fonseca
(Architectual design)
Prototyping interaction at DAiLY TOUS LES JOURS
Diagrams, animations, sketches and prototypes
(Interaction design)
Chains, Raised by Wolves
All over print pattern for cut and sew garments
(3D artwork)
Birthday, Bug Skateboards
Graphics for an inclusive skateboard company
(2D artwork)
Evolving dance and accessibility. Visual identity refresh and 3 seasons of ads for Danse-Cité.
It’s a weird wild world. Visual identity and game design for off road racer
Raw Nerve.
Welcome to where you are. Graphic design for the community centred skateboard company Bug.
Raised by Wolves. Artwork for 100% made in Canada cut-and-sew garments.
Leaders in Leadership. Marketing design and art direction for the HR SAAS SuccessFinder.
What does balance sound like? Interaction and industrial design for DAiLY TOUS LES JOURS.
Small room ergonomics for an interactive jungle, as imagined by
Kelly Nunes & Nico Fonseca
Welcome to where you are. Graphic design for the community centred skateboard company Bug.
Raised by Wolves. Artwork for 100% made in Canada cut-and-sew garments.
Leaders in Leadership. Marketing design and art direction for the HR SAAS SuccessFinder.
What does balance sound like? Interaction and industrial design for DAiLY TOUS LES JOURS.
Small room ergonomics for an interactive jungle, as imagined by
Kelly Nunes & Nico Fonseca