Game Design
(Video game UI/UX design)
From splash to game over
(Video game UI/UX design)
An identity for arcade racing
(Video game branding)
Graphic Design
Dynamic and weird, Danse-Cité
(Art direction / production)
Chains pattern
(3D artwork)
A fresh look after 39 years
(Cultural identity, art direction)
Inclusive graphic design
(2D artwork)
(Web UX/UI design)
Environment Design
(Interaction design)
(Architectual design)
Diagrams, animations, sketches and prototypes
(Interaction design)
Evolving dance and accessibility. Visual identity refresh and 3 seasons of ads for Danse-Cité.
It’s a weird wild world. Visual identity and game design for off road racer
Raw Nerve.
Welcome to where you are. Graphic design for the community centred skateboard company Bug.
Raised by Wolves. Artwork for 100% made in Canada cut-and-sew garments.
Leaders in Leadership. Marketing design and art direction for the HR SAAS SuccessFinder.
What does balance sound like? Interaction and industrial design for DAiLY TOUS LES JOURS.
Small room ergonomics for an interactive jungle, as imagined by
Kelly Nunes & Nico Fonseca
Welcome to where you are. Graphic design for the community centred skateboard company Bug.
Raised by Wolves. Artwork for 100% made in Canada cut-and-sew garments.
Leaders in Leadership. Marketing design and art direction for the HR SAAS SuccessFinder.
What does balance sound like? Interaction and industrial design for DAiLY TOUS LES JOURS.
Small room ergonomics for an interactive jungle, as imagined by
Kelly Nunes & Nico Fonseca